Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
20578
?
16538
?
42101
?
19047
?
18036
?
23037
?
14107
?
16470
?
15054
?
10502
Total damage to objectives
23982
14672
6204
52546
7995
2128
22870
4695
7061
2171
Total damage to buildings
6403
5388
5255
3438
2494
2128
128
4695
2389
776
Total damage shielded
0
0
0
0
0
0
0
0
0
5301
Total heals on teammates
0
0
1382
0
2534
0
245
0
0
1101

Abilities usage

in numbers

Mystic Shot (Q)

252xpressed

Essence Flux (W)

27xpressed

Arcane Shift (E)

28xpressed

Trueshot Barrage (R)

7xpressed

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Ezreal

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Summoner spell

Most popular spells
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?
48.5% WR(28655 Matches)
?
?
47.3% WR(2354 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
48.62% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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Ezreal
?
Sivir
0.83KDA1.60
0.28%Kill Participation0.24%
6Vision Score16
15,054Damage Dealt16,538
32Max CS Advantage14.5
79CS in First 10 Minutes53

Minions have varying gold values depending on their type, and the CS gap results in an approximate 499 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
?
1Max Level Lead2
Blue64,856G
Difference+9,529G
Red55,327G
?
13,302G
?
11,500G
?
17,560G
?
12,705G
?
9,789G
136G
517G
5,287G
1,284G
2,305G
13,166G
?
10,983G
?
12,273G
?
11,421G
?
7,484G
?